無料のKindleアプリをダウンロードして、スマートフォン、タブレット、またはコンピューターで今すぐKindle本を読むことができます。Kindleデバイスは必要ありません。
ウェブ版Kindleなら、お使いのブラウザですぐにお読みいただけます。
携帯電話のカメラを使用する - 以下のコードをスキャンし、Kindleアプリをダウンロードしてください。
OK
Dungeon Master For Dummies ペーパーバック – 2006/4/24
- Handle all the expressions of DMing: moderator, narrator, a cast of thousands (the nonplayer characters or NPCs), player, social director, and creator
- Use published adventures and existing campaign worlds or create adventures and campaign worlds of your own
- Conjure up exciting combat encounters
- Handle the three types of encounters: challenge, roleplaying, and combat
- Create your own adventure: The Dungeon Adventure, The Wilderness Adventure. The Event-Based adventure (including how to use flowcharts and timelines), The Randomly Generated Adventure, and the High-Level adventure
- Create memorable master villains, with nine archetypes ranging from agent provocateur to zealot
To get you off to a fast start, Dungeon Master For Dummies includes:
- A sample dungeon for practice
- Ten ready-to-use encounters and ten challenging traps
- A list of simple adventure premises
- Mapping tips, including common scales, symbols, and conventions, complete with tables
Authors Bill Slavicsek and Richard Baker wrote the hugely popular Dungeons and Dragons For Dummies. Bill has been a game designer since 1986 and leads the D&D creative team at Wizards of the Coast. Richard is a game developer and the author of the fantasy bestseller Condemnation. They give you the scoop on:
- Using a DM binder to keep records such as an adventure log, PCs’ character sheets, NPC logs/character sheets, treasure logs, and more
- Knowing player styles (role players and power games) and common subgroups: hack’n’slasher, wargamer, thinker, impulsive adventurer, explorer, character actor, and watcher
- Recognizing your style: action movie director, storyteller, worldbuilder, puzzlemaker, or connector
- Using miniatures, maps, and other game aids
- Using 21st century technology, such as a Web site or blog, to enhance your game
The book includes a sample adventure, The Necromancer’s Apprentice, that’s the perfect way to foray into DMing. It includes everything you need for a great adventure—except your players. What are you waiting for? There are chambers to be explored, dragons to be slain, maidens to be rescued, gangs of gnoll warriors to be annihilated, worgs to be wiped out, treasures to be discovered, worlds to be conquered….
- 本の長さ408ページ
- 言語英語
- 出版社For Dummies
- 発売日2006/4/24
- 寸法18.54 x 2.28 x 23.36 cm
- ISBN-100471783307
- ISBN-13978-0471783305
商品の説明
著者について
In 1993, Bill joined the staff of TSR, Inc., then publishers of the DUNGEON & DRAGONS game lines, as a game designer and editor. His design credits for the company include the ALTERNITY Science Fiction Game (which he co-designed with Richard Baker), the d20 Modern Roleplaying Game, the d20 Star Wars Roleplaying Game, the Star Wars Miniatures Game, Urban Arcana, Council of Wyrms, and the EBERRON Campaign Setting.
Since 1997, Bill has been the Director of Roleplaying Games Research and Development for Wizards of the Coast, Inc., the company that now publishes all DUNGEONS & DRAGONS novels and game products. He oversaw the creation of the d20 Roleplaying Game System and the newest edition of the DUNGEONS & DRAGONS game. Bill leads a talented staff of game designers, developers, and editors who produce award-winning game products for DUNGEONS & DRAGONS and other d20 System game lines, including roleplaying game supplements and accessories, adventures and campaign books, and prepainted plastic miniatures.
Richard Baker is an award-winning game designer and a best-selling author. He’s worked on the DUNGEONS & DRAGONS game lines since 1991. Rich traces his D&D experience back to 1979, when he began playing the DUNGEONS & DRAGONS game as a 7th-grader. He spent a significant amount of his high school and college years playing D&D at every opportunity, and after serving as a surface warfare officer in the United States Navy, Rich decided to take a shot at working on the game he grew up playing — and so he joined the staff of TSR, Inc., and became a game designer. Rich’s list of D&D design credits numbers over 50 game products, including the Origins Award-winning BIRTHRIGHT Campaign Setting, the ALTERNITY Science Fiction Roleplaying Game (which he co-designed with Bill Slavicsek), and the newest edition of the DUNGEONS & DRAGONS game. He has also served as creative director for the ALTERNITY and FORGOTTEN REALMS game lines. As an author, Rich has published eight fantasy and science fiction novels, including City of Ravens, Forsaken House, and the New York Times bestseller Condemnation. Rich is currently employed as a senior game designer at Wizards of the Coast, Inc., and works every day on new products for the DUNGEONS & DRAGONS game.
登録情報
- 出版社 : For Dummies; 第1版 (2006/4/24)
- 発売日 : 2006/4/24
- 言語 : 英語
- ペーパーバック : 408ページ
- ISBN-10 : 0471783307
- ISBN-13 : 978-0471783305
- 寸法 : 18.54 x 2.28 x 23.36 cm
- カスタマーレビュー:
著者について
著者の本をもっと発見したり、よく似た著者を見つけたり、著者のブログを読んだりしましょう
著者の本をもっと発見したり、よく似た著者を見つけたり、著者のブログを読んだりしましょう
著者の本をもっと発見したり、よく似た著者を見つけたり、著者のブログを読んだりしましょう
他の国からのトップレビュー
I've ran campaigns in Pathfinder and 5e. I plan on using this for refining my narrating skills. Mostly, I'm going to use it to let my players try to DM. It does come with an adventure for 4e that can easily (I'd help the new DM) be converted to 5e, and it has dungeon maps.
If you are completely new to playing, then there's a good chance that you'll get frustrated if this is your only resource.