この本は、副題の「Sensing and Controlling the Physical World with Computers」にあるように、コンピュータ(想定されているのはパソコン)にマイコンを接続し、マイコンを用いて外界との入出力を行うことにより、パソコン単体ではできないようなことを実現する、というスタンスで様々な手法を紹介しています。
マイコンを用いて入出力を行う、ということを扱った本としては日本ではPICマイコンを使った本が(あるいはウェブでの情報)が多いようなのですが、スタンドアローンで動作させる紹介にとどまっている(RS-232Cシリアル接続の紹介があってもデータをパソコン側で表示してみる程度の)ものが多いような気がします。こうした情報しかないと、電気回路やマイコンにある程度詳しい場合には良いと思いますが、そうでない場合には、応用しようとした瞬間に戸惑ってしまうことが多いと思います。
これに対して、この本は「パソコンでできることはパソコンでやり、パソコンでできないことをマイコンでやる」というスタンスがはっきりしており、マイコン側もアセンブラやCではなく、BASICを主に紹介しています。これにより、より敷居を低くしています。また、パソコンと接続する際に重要になってくるシリアル通信に関しても、実践的な内容について詳しく説明がなされていて、困ったときに読み返せば大抵の場合は解決できそうです。このように、メディア・アートなどの方面で作品に応用したいと考えている人にはぴったりだと思います。
なお、説明に使用されている英語は、分かりやすいものですので、辞書を片手に読んでいくのもそれほど苦にならないと思います。
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Physical Computing: Sensing and Controlling the Physical World with Computers ペーパーバック – 2004/3/1
英語版
Dan O'Sullivan
(著),
Tommy Igoe
(著)
The computer revolution has made it easy for people with little to no technical training to use a computer for such everyday tasks as typing a letter, saving files, or recording data. But what about more imaginative purposes such as starting your car, opening a door, or tracking the contents of your refrigerator? "Physical Computing" will not only change the way you use your computer, it will change the way you think about your computer-how you view its capabilities, how you interact with it, and how you put it to work for you. It's time to bridge the gap between the physical and the virtual-time to use more than just your fingers to interact with your computer. Step outside of the confines of the basic computer and into the broader world of computing.
- 本の長さ464ページ
- 言語英語
- 出版社Cengage Learning Ptr
- 発売日2004/3/1
- 寸法18.75 x 2.84 x 23.5 cm
- ISBN-10159200346X
- ISBN-13978-1592003464
商品の説明
レビュー
Introduction PART I - The Basics Chapter 1: Electricity Chapter 2: Shopping Chapter 3: Building Circuits Chapter 4: The Microcontroller Chapter 5: Programming Chapter 6: The Big Four Schematics, Programs, and Transducers Chapter 7: Communicating between Computers PART II - Advanced Methods Chapter 8: Physical Interaction Design, or Techniques for Polite Conversation Chapter 9: Sensing Movement Chapter 10: Making Movement Chapter 11: Touch Me Chapter 12: More Communication between Devices Chapter 13: Controlling Sound and Light Chapter 14: Managing Multiple Inputs and Outputs Appendix A: Choosing a Microcontroller Appendix B: Recommended Suppliers Appendix C: Schematic Glossary
著者について
Dan O'Sullivan is a professor at the Interactive Telecommunications Program at New York University. His work centers around the connection between virtual and physical spaces. On the virtual side he was the creator of QuicktimeVR as a member of the original Quicktime team at Apple Computer. He went on to developed such interactive enviroments as Dan's Apartment," "YORB" and "Space of Faces." His physical installations range from musical instruments to carnival games to psychology experiements. Some of his work has found its way into art exhibitions in the United States and Europe. Dan lives in New York City with his wife and daughter." Tom Igoe is a professor of physical computing at the Interactive Telecommunications Program in the Tisch School of the Arts at New York University. He teaches courses in physical computing and networking, exploring ways to integrate the Internet more fully in everyday activity. Coming from a background in theater, his work centers on physical interaction related to live performance and public space. His consulting work and collaborations include work with orchestras, architects, dancers, musicians, and social activists. He hopes someday to work with monkeys, as well.
登録情報
- 出版社 : Cengage Learning Ptr (2004/3/1)
- 発売日 : 2004/3/1
- 言語 : 英語
- ペーパーバック : 464ページ
- ISBN-10 : 159200346X
- ISBN-13 : 978-1592003464
- 寸法 : 18.75 x 2.84 x 23.5 cm
- Amazon 売れ筋ランキング: - 77,365位洋書 (洋書の売れ筋ランキングを見る)
- - 137位Electronics
- - 3,584位Computers & Technology
- カスタマーレビュー:
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他の国からのトップレビュー
az
5つ星のうち5.0
Il m'a tellement plu en PDF que j'ai commandé la version papier (si, si, ça existe ;) )
2019年4月28日にフランスでレビュー済みAmazonで購入
Et je ne regrette pas du tout, c'est un excellent livre, complet, didactique, précis.
Karl Kelley
5つ星のうち5.0
Excellent Book on Using Microcontrollers to Interact with the real world!
2009年12月12日にアメリカ合衆国でレビュー済みAmazonで購入
I bought an Arduino.
I went online and investigated how to use it through tutorials.
I learned about author Tom Igoe through some online videos and was fascinated by what he was doing with the Arduino.
I subsequently bought this book.
I was not disappointed.
Igoe and Sullivan use their teaching skills ..."teaching by doing," I think... to present a series of experiments on how to interface computers (specifically, microcontrollers) with the REAL world. Through the use of a variety of sensors (when I was in college we called them transducers), the authors illustrate how to "make things happen" based on what the sensors "sense".
This book uses the various incarnations of the PIC microcontroller. There is a wealth of information on the PIC and it is ubiquitous in robots, various types of device controllers, etc. But, I was particularly interested in using the Arduino controller board. So when I opened the book and found the authors' concentration on the PIC, I was disappointed to say the least. After a few pages, however, I found that the coverage was exactly what I was looking for. The programming, though NOT the Arduino Integrated Development Environment, was straightforward and revealing. I was able to translate easily from PIC Basic to Arduino sketches. And the coverage of the various kinds of sensors is fantastic!
This is a book about sensors. It is a book about how to utilize the data from sensors to control things in the real world. It is chock full of electronics, humor, projects and ideas. I recommend it highly to anyone getting started with the PIC microcontroller or the Arduino. This book is not for everyone, but if this is your interest, you money will be well spent.
I went online and investigated how to use it through tutorials.
I learned about author Tom Igoe through some online videos and was fascinated by what he was doing with the Arduino.
I subsequently bought this book.
I was not disappointed.
Igoe and Sullivan use their teaching skills ..."teaching by doing," I think... to present a series of experiments on how to interface computers (specifically, microcontrollers) with the REAL world. Through the use of a variety of sensors (when I was in college we called them transducers), the authors illustrate how to "make things happen" based on what the sensors "sense".
This book uses the various incarnations of the PIC microcontroller. There is a wealth of information on the PIC and it is ubiquitous in robots, various types of device controllers, etc. But, I was particularly interested in using the Arduino controller board. So when I opened the book and found the authors' concentration on the PIC, I was disappointed to say the least. After a few pages, however, I found that the coverage was exactly what I was looking for. The programming, though NOT the Arduino Integrated Development Environment, was straightforward and revealing. I was able to translate easily from PIC Basic to Arduino sketches. And the coverage of the various kinds of sensors is fantastic!
This is a book about sensors. It is a book about how to utilize the data from sensors to control things in the real world. It is chock full of electronics, humor, projects and ideas. I recommend it highly to anyone getting started with the PIC microcontroller or the Arduino. This book is not for everyone, but if this is your interest, you money will be well spent.
Mr. Stephen J. Farthing
5つ星のうち3.0
An interesting book but......
2010年8月5日に英国でレビュー済みAmazonで購入
I bought the book as I am doing some work with AVR processors and the Arduino system. However the book does not cover these. It is good for general principles and there are plenty of examples using PIC chips programmed in BASIC. Had I been looking for the latter I would have scored the book higher...
Pete Prodoehl
5つ星のうち4.0
Classic, but still good...
2016年1月12日にアメリカ合衆国でレビュー済みAmazonで購入
Definitely a good book when it comes to the basics of Physical Computing. It is a bit outdated, as it was published in 2004, but you can get used copies for cheap. I'd recommend it for the ideas, concepts, and theories, but not for the code. (This is all pre-Arduino, really.)
Jason Wayne
5つ星のうち5.0
Great Roadmap into Computing and the Physical World
2011年3月25日にアメリカ合衆国でレビュー済みAmazonで購入
I've been a software engineer for 15 years, and was always interested but intimidated by the physical aspect of computing [circuits, chips, sensors, etc].
This book lifted much of the intimidating unknown, and gave me a real-world/practical understanding of how to build devices that can interact with the physical world.
After a few chapters, I started to wonder why I was so intimidated by these concepts, and it opened a whole new avenue for creativity for me.
There are lots of practical examples that both illustrate the concepts and open the mind to new possibilities.
This book lifted much of the intimidating unknown, and gave me a real-world/practical understanding of how to build devices that can interact with the physical world.
After a few chapters, I started to wonder why I was so intimidated by these concepts, and it opened a whole new avenue for creativity for me.
There are lots of practical examples that both illustrate the concepts and open the mind to new possibilities.