6/11: Ultima (&Tip of Apollyon-SW)
6/18: Temenos-N Completed
6/25: Apollyon-NW Completed
7/02: Apollyon NE & Temenos-W
7/09: Temenos-3F Completed
7/16: Apollyon-SE Completed
Till 50% of HP, antimater and chemical-bomb mainly.
Sometimes all protection magic are erased, so protecra, shell, and re-raise in everytime after that.
Diabolos and Leviathan's Lv70, black magics are good.
Less than 50% of HP, Holly-II comes often. Tank's HP is important.
Less than 25%, let's escape when count-down, everyone including tanks. Re-raise item is important for everyone.
black-magics are not good when mana-screen. Therefore, use black-magics while no mana-screen. BLMs should heal while mana-screen. Avator's atack is important also. Physical damage is almost always zero, besides thief's back-side atack. Last 10% of HP is more than first 70% of HP.
One physical atack: 0-20 damage. Critical is good, and back-side atack of thief & sub-weapon thf is good.
Many zero physical damage and long-time battle, so many sleeping medicines are needed.
For RNG, holy-bolt is good with light-staff.
Black-magic IV of Ga-III damages 300-400, without no resistance by BLMs.
Slip red-magic is also good.
Stun is very good for Ultima. Drain and Aspil are effective.
Marathon is not good. Last 30% of HP is decisive moment in the game.
Blue-magic may erase mana-screen (not 100%).
MB with skill-chain with back-side atack is also good.
Light and thunder day are dangerous. If possible, dark day is best.
Light-carol is good for citadel-buster and Holy-II.
Need to keep stone-skine for everyone.
Usual damage from Ultima is around 300 for PLD with earth stuff.
Any damage is big and always death possiblity, so needed a couple of tank.
Much HP PLD is safer. This means boosint HP food is recommended.
Less hostility food is good for WHM & BRD.
Poison cure medicine and yamabiko glasses are needed.
Yagood-drinks and MP recovering medicines are important for this long-time battle.
South-side is good for escaping from citadel-buster.
If you have hate and Ultima's target, be careful about which direction you escape to.
Need to keep protecra, shell and re-raise, because wide-range dispel and terror is very dangerous.
Tank's protecra, shell, and BLM's shell are most priority. Need a few re-raise item for each person.
Stun is good for tank's terror.
Can't stop. Need to escape from this, because 30 secs count is pretty quick
There's much possibility to survive with HP1700-1900 & magic defence.
If tanks can stand this atack, total battle is getting dramatically easier, by stone-skin, light-carol, magic-deffence equips.
After less than 30% of HP, this atack comes every 100 sec (vanadiel time 41'40")
ナ/忍75 狩61 戦/白38 赤37 シ30 黒/召20 モ14 暗/侍10 竜/獣07 吟06
SandyM10 PM8-5/ZM18「全ての終わりが閉ざされん」"The Last Verse"
メリポ:75.5 練金100 調理60 木工60 彫金40 鍛冶34 裁縫8 皮5 釣り32
主要skill:片手剣280 両手剣250 片手刀283 短剣230 回避273 盾268 受流253
" Peaceful Nights by Syto " " My Profile / Other Skills "