《付録》exHoneyComb3.py
# -*- coding: utf-8 -*- #=============================================================================== # Copyright (C) 2000-2008, 小泉ひよ子とタマゴ倶楽部 # # Change History: WPF examples # 2008/01/25, IronPython 1.1.1 (download) # 2008/08/22, IronPython 1.1.2 (download) # 2008/03/16, ver.2.0, WPF # 2008/00/00, ver.2.1, IronPython 1.1.2 # Change History: Games # 1988/05, Smalltalk # 2004/09, Java # 2005/02, C# # 2005/03, Jython #=============================================================================== from _ant import * from System.Windows import * from System.Windows.Input import Key from HoneyCenter import * ## -------------------- class ExWindow(Window): def __init__(self, Content=None, **args): self.InitializeComponent(Content) self.init() def InitializeComponent(self, Content): self.Content = LoadXaml(Content) def init(self): target = "canvas", self._Controls(target) self._honey = Honey(self) self.KeyDown += self._honey.keyDown def _Controls(self, target): controls = xaml_controls(self) for e in target: setattr(self, e, controls[e]) def addShape(self, shape): self.canvas.Children.Add(shape) ## -------------------- if __name__ == "__main__": import sys xaml = sys.argv[1] win = ExWindow( Title=__file__, Width=298, Height=286, Content=xaml, ) Application().Run(win) ## --------------------
第7章 オセロゲーム(trinity/hexagon)7/24, IronPython
‖記事一覧‖ C#.use(better, IronPython=”WPF”)
IronPython で学ぶ WPF プログラミングの世界
《著》小粒ちゃん《監修》小泉ひよ子とタマゴ倶楽部
第3版♪2008/04/28